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Epyo's Jump Drive Solo Campaigns #Fan-made
Availability
Type
Win condition
Description
In Jump Drive, players develop technologies and settle worlds to build a space empire. Players place cards to build their empires, discarding other cards to pay for them. Cards placed will score every round, producing points and card draws. You must balance your income versus gaining points.
Epyo's solo mode is campaign-style so that each game has win/loss conditions. Failing to fulfill a "goal" will end your campaign. A campaign will probably take 10-40 minutes.
Each campaign will have 4 goals in which you will play exactly 4 games. In each game, play exactly 7 turns. After each game, find a goal you completed, and cross it off. You can only choose ONE to cross off, even if you completed multiple goals in that game. If you can't cross off a new goal, you lose. If you cross off all 4 goals after 4 games, you win!
The campaign and rules can be found at this link: https://boardgamegeek.com/thread/1713095/jump-drive-solo-campaigns Or downloaded via the download link below.
Download here