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Nations #Official
Availability
Type
Win condition
Description
In the solo game you play against a shadow opponent represented by Event tiles and a die. You strive to maximize your victory points at the end of the game.
Instead of drawing a normal Event Card you will draw a random Event tile from the current age. The game is played normally and all comparisons are done with the current value of the shadow opponent. If the shadow opponent has no value you win that category (always passed first, always most Workers etc).
After every action (including a special action) except deploying a worker on a building you must roll the die for the shadow opponent and resolve it.
At the end of the round, compare your stability with that of the shadow.
- +1 VP if more Stability than shadow opponent,
- -1 VP otherwise
At the end of the game compare your score with the Hall of Fame. Note that the total VP in a solo game is not comparable to a multiplayer game.